Problems with Creating Character Skillsets
There’s
one thing I see with writers in my role as an editor, and that is the way
writers instantly equip their protagonist with God-like skills when they are
backed into seemingly inescapable situations.
Writers
have a habit of making their characters invincible and super hero-like, with the
specially trained skills. That’s great if you’re James Bond. But in reality,
your characters are not always trained soldiers, spies or other secret
government agents.
They’re
just ordinary folks who find themselves in extraordinary situations.
The
reality is – just like in real life – we all have different skills we’ve picked
up in life or things we’ve learned while working. Some people are great with engines
or machines or can build things. Some folks are skilled working a computer.
Some know their way around boats or yachts. Some people can pilot an aeroplane
or work with animals. Not only that, but people are born with certain talents.
Some people are brilliant at sculpting or painting. Others can sing or play
instruments, while some are brilliant at mathematics or science.
In
other words, everyone has something they’re good at. But equally, they are
rubbish at a lot other things. And this is where writers trip up – they make
their characters too skillful and too perfect.
Got
a character backed into a corner with the bad guy? No problem, get him to fight
his way out with never-before-seen black belt karate skills. Is your character
trying to escape a haunted house? Just have them expertly get into a locked car
and hot wire it to escape. Or what about a character facing a gang of thugs?
Just have them expertly despatch each one with a precision punches and super
strength.
If
you create skills and talents to equip your characters when they are faced with
a situation, you risk creating deus ex machina (God from the machine), which is
a writer’s easy escape route. But it’s not the correct escape route.
Real
life people are not James Bond or Jason Bourne. If your character has a certain
talent, don’t throw it at the reader the moment it’s needed. The reader will
wonder where this skill has suddenly come from and they won’t believe the
situation.
The
way around this is to show the reader early in the story
as you reveal parts of your main characters. As each chapter unfolds, the
reader should be learning how characters behave, their
personalities, how they act and react to people and situations, but they should
also know if the main character can, for example, build an engine because he
used to be a mechanic. Or maybe your character has good survival skills because
he or she used to be in the Scouts or may have just enjoyed camping with the
family every summer.
If
you know the character will need a specific skill later in the story to
overcome a situation or obstacle, make sure your reader also knows they have this
skill. So if your character was a mechanic in his earlier years, have him talk to
others about it, then later in the story when he has to get into a car and
hotwire it, the reader will believe the situation.
Another
character problem is the when main characters have hidden a specific talent or
skill, and then use it to defeat the bad guys, usually at the end. The result creates
a plot flaw. Their actions create cracks in the preceding story.
Have
you watched an action movie where early on, the good guy gets a beating by two bad
guys, but at the end of the film, as the climax approaches, he suddenly turns
into Rambo and easily defeats twenty henchmen with military-style fighting
skills, all without sustaining a scratch? It leaves a plot flaw - that he should
have used this same skillset the first time the bad guys beat him up. If he
couldn’t fight back against two guys, how does he defeat twenty? That’s a major
flaw. It’s the kind of thing your reader will notice.
Let’s
take another example. A character works with computers and is trying to close
down a corrupt organisation. There are some tense scenes where he uses the computer
to shut down parts of the company’s systems. But it’s not until the end that he
decides he can easily hack into the company computer to distribute
incriminating data and destroy the company. The plot flaw? The character could
have done this at any time with their knowledge of hacking, instead of
at the end when he suddenly and conveniently remembered he had this skill.
When
you create your characters, make sure they are not perfect and not endowed with
every implausible skill or talent, but instead are people who have gained
experiences and certain skills over their lifetime. Make the reader aware of
these early on in the story, so it will not seem so unreasonable for the
character to have such skills when the story demands.
More
importantly, don’t create plot flaws by having a character suddenly realise
they have a skill that could help defeat the protagonist/bad guys at the right
moment, when that very same skill could have been used twenty chapters earlier.
Pay
close attention to what your characters can and can’t do, because if you don’t,
your reader certainly will.
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