The Magic Ingredients of a Novel – Part 2
Part 1 of the magic ingredients of a novel looked at
things like plot, subplots, themes, conflict, emotion and characterisation –
all common elements that are vital to any good story.
This second part will look at six more crucial elements
that authors should ensure are present within their novels if they want to
impress agents and publishers and get that all-important acceptance –
Viewpoint, Motivation, Setting, Background, Tone, Mood & Atmosphere and
Foreshadowing.
Viewpoint
Viewpoint may not seem significant, but if it’s not
consistent and done correctly, then it becomes a major issue. Do you tell the story from a third person’s
perspective, or first person?
Third person multiple is the most common, and is probably
the best medium to work with, especially for a first time novel. The right
viewpoint for the right story means the difference between producing the
strongest effect for your writing rather the weakest, because if you choose the
wrong viewpoint, and you’re not confident with it, the story will fail.
That happens with first person because writers don’t
understand how complicated it can be to master. This is why it’s generally wise
for new writers to gain some experience with it before embarking on a full
length first person novel. That’s why most stories benefit third person, and
can be more effective.
First person is very limited, so it works very well for
short stories, and less so for longer stories. Third person is all encompassing
and easy to work with. So viewpoint is something the writer needs to carefully
consider – and get right.
Motivation
No character does something without a reason behind it.
Everything they do is fuelled by motivation, so it’s fine having a story with
great characters, but unless they have a reason to be in the story, what are
they doing there?
The protagonist and antagonist will cross paths during
the story, and they will need reasons for doing so. The hero will also be motivated by something,
and that something will push him to reach his goal. The same goes for the
villain – the need for something and the determination to achieve it. Motivation
forms an undercurrent to the main plot, which means characters do what they do
because they’re motivated by needs, desires and emotions.
They all want something.
Setting
Every great story needs a great setting. Sometimes
writers forget to inform the reader of the setting or they assume the reader
will know or guess, but it’s important from the outset that the reader
understands where the story takes place. It may seem a minor thing, but the
more information the reader has, the better able they are to immerse themselves
with the story.
Tell the reader where the action takes place, and when. They
need it in order to imagine themselves within the story.
Background
Every story must have a background. It may not seem
essential, but again, the more information you give the reader, the better the
story.
It’s not just the story that has a background, but the
main characters will also have backgrounds; all of them full to bursting with
information to layer the story. Background details help make a story remarkable
rather than flat, dull and boring.
Tone,
Mood & Atmosphere
This tri-formation of elements happens in and around each
other, which is why they are often grouped together. Where one appears, the
others usually follow.
The tone of the story adds texture, it tells the reader
just what sort of story they can expect, whether that is something romantic,
something dark, something funny or something scary, etc. Mood is what the
writer brings to the story – a certain attitude that pulls the plot into focus
and involves the reader on an emotional level. Mood and atmosphere go hand in
hand, because where there is mood, there is also atmosphere. Without these
elements, it would be hard to elevate the emotions within the story.
Imagine a horror story without mood, tone or atmosphere.
It would be totally ineffective. The same is true for any type of genre, which
is why it’s important that writers ensure there’s plenty of all three.
Set the tone, create mood and provide plenty of
atmosphere.
Foreshadowing
This is something that many writers don’t use, not
necessarily because they don’t know how to, but because they forget to include
it. That’s because it’s seen as a non-essential thing by many, but if the
writer wants to impress an agent or publisher, then a little foreshadowing
helps.
It’s rather like the brushstrokes to a painting. The more
colour there is, the more detail can be seen, and writing is all about giving
the reader not just a story, but a multidimensional, 360o , full
colour, high definition story that actually feels real. They want to be a
part of it.
Foreshadowing is art form. It’s the subtle hints, the
cryptic morsels of information, the poetic lure of what is yet to come, all delivered
with imagery and they help enhance a story.
Common foreshadowers are storms in the distance to show something
tumultuous will happen, or cold wintry weather to foreshadow a death or a loss.
Colours can be symbolic because they invoke emotional responses. Animals can
foreshadow – think of a crow and what that might mean. In fact, anything can
help to foreshadow events. It just takes a little thought.
Remember, the more brushstrokes, the better the picture.
Next week: The Magic Ingredients of a Novel – Part 3
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